Hello Seeker’s Guild, Radelia Miraleth here.
I bring you a fresh perspective into our new base of operations.
For those of you who weren’t involved in the incursion into the tower. We found out that it wasn’t just a random flickering tower like some people thought, we found out it was ran by this order of mage that was trying to figure out multi-dimensional travel.
What we found when we first went up there was that we were having to time our entrance, until the Tabaxi rogue named Xander unlocked the door, while simultaneously freeing one of our party members. We had found an orb in the middle of the room which upon further investigation was sat upon a disk with a mysterious rune on it.
Being the brave adventurer that I am, I had interacted with the orb, saw that it had projected an image and allowed me to teleport outside of the tower. This would come in handy later. After some people had gone upstairs and found an apothecary’s lab(I wanted to find out more about the teleporting orb that had teleported me outside the tower.) After flipping the disk, the image had shifted to a mysterious cellar, again me being the brave adventurer that I am, I had touched the orb and been teleported in the room with no door.
The geniuses up top thought it would be a great idea to throw everything from inside the room into the cellar, including the bloody couch. Upon me looking around, I had found a door behind some crates, and I heard a clanking metal sound and sounds of gas, I had gone to the orb down there and gone back up. After some further investigating of the upstairs, we had found out that the tower was multi-dimensional in nature. We had also found a lot of notes about this, as well as some mysterious purple potions, I pocked these inside the box they were in. (In addition., the corpse of the presumed wizard was on the bed.)
After descending downstairs and teleporting down to the cellar, we found a magical construct. After some fighting, a lot of blinding smoke, a wall that was burned, a ranger that was hit 5 times by the construct(NOT ME, I AM THE BEST RANGER!). We had beat it.
The crazy grandma came down, looked at our notes, went into the cellar research center through the door I had noticed beforehand, opened up a portal(which is identical to the rift that we come into this mysterious land.), and after I expressed the very logical concern of we shouldn’t expand too far, she told me “It’s fine”, while she was still hoisted by this cleric on his shoulder, so she was petting my head. We made fun of her after this, and I don’t think she even realized we were.(Even better).
So right now, we have some experts coming in to setup our tower, such as a person who can help us reprogram the construct. We’re also having a medical guy come in to look at our potions and notes that we found, and our in-house healer sorcerer is going to apprentice under him.
Effectively this tower is our new base of operations, and we’re going to build a city around this. Just remember, nature must be protected at all costs.
EDIT: There was a blacksmithing area that we also found, I had forgotten this.
Knight of the Order of the Fey.